# Paul Anthony Webb **Senior Front-end Engineer · Web Standards · Accessibility · Product Development** paul@webb.page · 「 webb.page 」 「 blog.webb.page 」 「 webb.page/forum 」 「 inc.sh 」 ## Profile Senior front-end engineer with more than a decade of experience building products, marketing experiences, and internal web applications. Since 2020, I have worked through Critical Mass on Apple’s marketing and communications team, delivering experiences for iPhone and Apple Vision Pro. I specialize in standards-oriented front-end development, accessible interfaces, and turning visual ideas into robust, maintainable software. Alongside client work, I design and build independent products—including Disc, my own database project—which deepen my understanding of systems, APIs, product decisions, and the web platform. ## Experience ### Front-end Engineer **Critical Mass — working with Apple’s marketing and communications team** **2020–Present** - Develop and maintain high-profile marketing experiences for Apple, including iPhone and Apple Vision Pro pages. - Build responsive, accessible interfaces using semantic HTML, CSS, and JavaScript. - Contribute accessibility improvements to public-facing experiences used by millions of people. - Work across marketing and internal sites, collaborating with designers, engineers, producers, and communications teams. - Translate designs and interaction concepts into polished, performant web experiences across browsers and devices. - Apply a strong web-standards perspective to implementation, balancing visual fidelity, maintainability, and inclusive user experience. ### Founder, Independent Developer, and Consultant **2012–2019** - Founded and developed products across IoT, online video, publishing, and collaboration. - Worked with development studios, consultancies, and early-stage companies on product and client projects. - Took products from initial concept through design, technical decisions, implementation, and iteration. - Built broad experience across front-end engineering, APIs, product strategy, and the practical realities of shipping software. - Learned to make product and business decisions in response to changing technical, commercial, and market conditions. ## Selected Projects ### Disc · 「 disc.sh 」 A personal database project built to explore data modeling, storage, APIs, and developer tooling. Disc reflects my interest in understanding systems deeply rather than treating infrastructure as a black box. ### Independent projects · 「 dsgn.inc.sh 」 「 webb.page 」 Ongoing experiments and products spanning web development, design, publishing, software tooling, and product development. These projects provide a space to investigate new technologies, test ideas, and develop a deeper understanding of the platform. ## Technical Skills **Front-end:** HTML, CSS, JavaScript, TypeScript, responsive design, web standards, accessibility **Frameworks and APIs:** SvelteKit, GraphQL **Runtimes and platforms:** Bun, Deno **Design and prototyping:** Procreate, interaction design, interface prototyping **Development tools:** Git, Zed, Transmit, AI-assisted development ## Links Github · 「 github.com/NetOpWibby 」 LinkedIn · 「 linkedin.com/in/paulanthonywebb 」 ## Education and Professional Development ### Self-directed technical education **2008–Present** A deliberate, self-directed path into software development, reinforced through production work, independent products, and continuous practical experimentation. My education has taken place through shipping software, learning from users and collaborators, and responding to evolving technology and market conditions.